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Sphere of Influence
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Devlog
Postmortem
November 16, 2023
by
Jason Fennell
Sphere of Influence is a reflection of my interests as a game designer because it has unconventional controls, easy-to-understand gameplay, and a distinct visual identity. These three traits are a rec...
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Final Build
November 13, 2023
by
Jason Fennell
The game manager script is now slightly more efficient because it only runs the function for changing the player’s best friend if the best friend actually changes. Previously, it ran the function ev...
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Beta Build
October 23, 2023
by
Jason Fennell
10/11/2023-10/14/2023 I added WASD controls in addition to the previously available arrow keys. There was a major issue when the player ring got big enough that multiple best friend pegs could fit in...
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Art Build Journal Entry
October 10, 2023
by
Jason Fennell
There was an issue with the movement of the player ring. The physics were previously dependent on the frame rate of the device that the game was played on, but I have fixed this by placing all physics...
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Prototyping
September 25, 2023
by
Jason Fennell
People who reviewed my concept document were confused by the controls. They understood the concept and narrative, but could not picture the moment-to-moment gameplay. To remedy this, I updated my conc...
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Concept Document
September 16, 2023
by
Jason Fennell
Sphere of Influence Concept Document 2-Sentence Pitch: Make friends with all 8 billion people on Earth in this simple, momentum-based game. Flex your sphere of influence, tactically swap your BFF, and...
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